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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

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A list of all pages that have property "Summary" with value "An overgrowth of healing resulting in a Malignant Growth.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Mystic Sage (3.5e Alternate Class Feature)  + (An oddity amongst a rarity, mystic sages a
    An oddity amongst a rarity, mystic sages are young oracles who are trained at a young age to fulfill a particular deific event or duty. Since they were training from a young age, they are highly capable spellcasters with access to two mysteries, but have severely deficient martial abilities. A mystic sage is trained to use her insight instead of force of personality to control her powers.
    orce of personality to control her powers.)
  • Cadaver Bomb (5e Spell)  + (An offensive AOE spell for a school of magic that is criminally underdeveloped at lower levels.<br /><br />)
  • Witchbane Oil (3.5e Equipment)  + (An oil that allow a creature to resist hags's abilities.)
  • Bleakstag Estate (3.5e Location)  + (An old haunted mansion with an arcane lab hidden inside.)
  • The Holy Grail (3.5e Equipment)  + (An old story with a D&D twist.)
  • Cat Lady (3.5e NPC)  + (An old woman who lives in a mansion, and has cats.)
  • Opportunity (3.5e Equipment)  + (An opportunity weapon grants additional attacks of opportunity, as long as you make them with this weapon.)
  • Superior Orb of Clear Air (3.5e Equipment)  + (An orb of clear air with artifact status, this orb auto-adjusts to whatever structure it is embedded in. It proves to be stronger than its normal kin.)
  • Jelly Orb (3.5e Spell)  + (An orb of magical jelly flies from your hand to its target.)
  • Mad King's Kinetic Orb (3.5e Spell)  + (An orb of volatile force that explodes, flinging things away from it.)
  • Anti-Magic Orb (3.5e Equipment)  + (An orb that projects a spherical [[SRD:Antimagic Field|antimagic field]] with a diameter of 30 feet.)
  • Spell Jammer (3.5e Equipment)  + (An orb that sends out overwhelming amounts of nonsense data to cloud the perceptions of all nearby.)
  • Contingency Orb (3.5e Equipment)  + (An orb which hold a contingent spell.)
  • Magic Option (3.5e Spell)  + (An orbiting magical sphere that generates ''magic missiles'' when you attack.)
  • Amaranth Eclipse (3.5e Martial Discipline)  + (An orc martial adept with terrible strength and repulsive visage combined the two with their orc heritage to create a discipline that completely disregards defense in battle, breaking the opponents attacks with sheer terror and strength.)
  • SRD:Orcs (Race)  + (An orc’s hair usually is black. It has lupine ears and reddish eyes.)
  • Orgacraft (3.5e Equipment)  + (An orgacraft item is partly organic, with tendon straps and rivets of bone. It moves and breathes in tune with its owner.)
  • Surprise Inside Door (3.5e Equipment)  + (An ornate door sure to confound your parties with indecision and overthinking. Really, it's not even a locked door...)
  • Word Warrior (3.5e Class)  + (An otherwise martial warrior whose strikes are empowered by [[Wordcasting_(3.5e_Variant_Rule)|wordcasting]] effects.)
  • Vanzatli'Driin (3.5e Race)  + (An otherworldly race of eldritch fey, hailing from a shadowy realm where nature and madness entwine without bounds.)
  • SRD5:Otyugh  + (An othyugh is a large, rubbery monster that has 3 legs and long, spiked tentacles.)
  • Liber Demonica (3.5e Sourcebook)/LD2  + (An outsider is a creature partially (or wholly) composed of the essence of a plane other than the Material Plane, but not of an elemental energy.)
  • Variant Outsider (3.5e Type)  + (An outsider is a creature partially (or wholly) composed of the essence of a plane other than the Material Plane, but not of an elemental energy.)
  • Owned Soul (3.5e Flaw)  + (An outsider owns your soul, usually as a result of a bargain or ancient pact. While they can't call you debt right away, they are able to collect interests.)
  • FT10 Plasma Shield (3.5e Equipment)  + (An oval one-handed energy shield, which is 4’ long and 3’ wide.)
  • Overcharge (3.5e Equipment)  + (An overcharge weapon can be charged up for an extra powerful attack based on how long you have held back.)