Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Curse of the Annoying Speech Impediment (3.5e Spell) + (You doom someone to speak in an annoying way.)
- Implement Invocation (3.5e Feat) + (You double the damage granted by intense focus and gain the ability to fire your energy ray at-will.)
- Eldritch Attraction (3.5e Utterance) + (You drag an opponent towards you, or reject them and fling them away!)
- Death Pulse (3.5e Maneuver) + (You drain every creature around you)
- Heat Drain (3.5e Power) + (You drain the heat out of a target to heal yourself.)
- Heat-Draining Strike (3.5e Maneuver) + (You drain the heat out of your foe, dealing cold damage and leaving them shaken. You may extinguish heat-based ability from the struck creature.)
- Psychic Vampire (3.5e Feat) + (You drain the minds of others to heal yourself.)
- Celestial Domain (5e Divine Domain) + (You draw divine power from the hope-giving light in the night sky - And the darkness in between.)
- Vita Surge (3.5e Maneuver) + (You draw in life energy from your surroundings, giving yourself additional temporary hp.)
- Intellectual Grip (3.5e Feat) + (You draw your mental energy from your intellect rather than personality.)
- Theurgist (3.5e Alternate Class Feature) + (You draw your spell from inner faith rather than logic.)
- Psychotic Decay (3.5e Spell) + (You drive the enemies into such confusion that their minds begin to decay from the madness in their brain.)
- Boulder Jaunt (3.5e Maneuver) + (You drop a boulder on area, dealing damage and crushing your opponents underneath)
- Molten Jaunt (3.5e Maneuver) + (You drop a large ball of lava on an area, dealing damage and burning your opponents underneath)
- Meteor Strike (3.5e Spell) + (You drop a meteor from the sky. Self-explanatory, really.)
- Stone Jaunt (3.5e Maneuver) + (You drop a rock on the target's head, dealing damage and dazzling them.)
- Under the Ice (3.5e Spell) + (You drop an entire glacier on the opposition. Painful dying ensues.)
- Butt Slam (3.5e Feat) + (You drop down and crush the opponent with your thiccness.)
- Drowning Grasp (3.5e Feat) + (You drown your enemies in your watery embrace.)
- Call Death (3.5e Sacrifice) + (You duplicate the effect of [[SRD:Finger of Death|Finger of Death]].)
- Speak Rock to Mud (3.5e Utterance) + (You duplicate the effects of ''[[SRD:Transmute Rock to Mud|transmute mud to rock]]'' or ''[[SRD:Transmute Mud to Rock|transmute mud to rock]]'')
- Shadow Puppet (3.5e Invocation) + (You duplicate yourself with a shadowy copy that appears adjacent to you, allowing to act remotely.)
- Sellsword (3.5e Feat) + (You earn your living by fighting at service of those who pay the best)
- Sage (One) + (You earned a living by copying documents and recording information.)
- Sailor (One) + (You earned a living working on a boat or ship.)
- Entertainer (One) + (You earned your money by providing entertainment.)